Project Update Patch #1
Project Update #1 :
7/15/2019 - 7/22/2019
Adding Stuffs :
- Added a "Column" model
- Added two "Shield" model
- Added a "Torch" model
- Added a "Flame" particle effect
- Added "Torch" (Torch can be lighted, and can be used for burns barrels, boxes,etc.)
- "RedBarrel" now will be exploded if another nearby "RedBarrel" explodes (A late update)
Bug Fixes Patches :
- Temporary fixed a grabbing bug that allows you to 'fly'
- Fixed a game manager bug
- Fixed "WoodenBarrel" and "ExplosiveBarrel" bugs that doesn't destroy burning effect even they are exploded
- Fixed a major gravity bug (Temporary maybe)
- Fixed a walking animation's bug (Keep playing even player stopped moving)
- Fixed "ThrowSystem" bugs
- Adjusted "StepChecker" bug fixer's collider
LevelDesign :
- Added some changes to the "DemoLevel" for testing stuff easier
Project Hollows
Hollows
Status | In development |
Author | Cazlac's Game Studio |
Genre | Adventure, Puzzle, Role Playing |
Tags | 3D, Dark Fantasy, Fantasy, Multiplayer, Singleplayer, Story Rich, Third Person |
More posts
- Project's Direction ChangesAug 07, 2019
- Project Update Patch #3Aug 03, 2019
- Project Update Patch #2Jul 30, 2019
- Update Devlog ChangesJul 14, 2019
- Update (7/13/2019)Jul 13, 2019
- Update (7/11/2019)Jul 11, 2019
- Update (7/10/2019)Jul 10, 2019
- Update (7/9/2019)Jul 09, 2019
- Update (7/8/2019)Jul 08, 2019
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