Update (7/6/2019)


Update (7/6/2019) :

- Add new trigger object : "Lever"

- Optimized "SlideDoor"s code for "Lever"

- The new level was completed

- Temporary fixed "HandMovement"s game-breaking bugs

- Fixed throw object direction

- Fixed "ExplosiveBarrel"s game-breaking bug

- Fixed "ExplosiveBarrel"s weird explosion force spread

- Fixed "WoodenBarrel"s mirror bug

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